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Pokémon Unity 2D
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<blockquote data-quote="Yotes" data-source="post: 7768" data-attributes="member: 1351"><p>Oh man, this idea rocks. If you combine this sort of tool with everything else the Unity Asset store can provide, we could have a renaissance of fan games on our hands!</p><p></p><p>For now, I'm having to build a custom Pokemon-like engine from scratch with Unity's tools and things. 3 years deep into it and still not done :laughing:</p><p></p><p>Good luck with that kit!</p></blockquote><p></p>
[QUOTE="Yotes, post: 7768, member: 1351"] Oh man, this idea rocks. If you combine this sort of tool with everything else the Unity Asset store can provide, we could have a renaissance of fan games on our hands! For now, I'm having to build a custom Pokemon-like engine from scratch with Unity's tools and things. 3 years deep into it and still not done :laughing: Good luck with that kit! [/QUOTE]
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