Released Pokémon Splice

This project has a release available. The full version is still a work in progress.
Project Status
Demo
Project Version
1.0.6
SpliceLoop.gif

Pokémon Splice
Join the Splice Discord!

Play as a research assistant, helping Professor Cypress discover new Pokémon forms!

Your starter "Arenay" is a special Pokémon that can change to any type!
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Experience a branching story, with two opposing research organizations you can join!
There are multiple chapters with crossing paths!

Join Quantech Co. for mechanical research!

Join The Biogress Foundation for biological research!

Discover new Stacona evolutions and regional forms!


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and much more!
The Pokémon Splice Wiki
The list of every new Form and Evolution
Download more Pokémon fangames made by me!

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Made Using:
RPG Maker XP

Original Game Jam Team:
Thundaga
Voltseon
TristantineTheGreat
Kristiano100

Notes:

The development of this entire game was streamed on twitch!
It was a blast getting feedback and ideas from the Pokémon fangame community! You guy's rock!

Resource Pack:
Download the Pokemon Splice Resource Pack

A game by Thundaga (Cameron R)

Artists:
Voltseon
Tristantine The Great
Kristiano100
TabletPillowLamp
P-Plum

Programmers:
Golisopod User
Seyuna
Voltseon

Additional Amazing Art:
P-Plum
ShadowPhil
Design3D
ShashuGreninja
Dedbed
Carlin

Pokemon Splice Wiki:
ENLS

Shoutouts to the Thundaga Twitch Chat
Aka the Thundagang
Aka the Camfam
Aka the Bolt Cult

A HUGE thank you to the resource creators
of the Pokemon fangame community:

MKXP Port:
Roza Ancurio
Andracass Aeodyn
Marin Maruno
Savordez Zoro
Golisopod User

Better Fast-forward Mode:
Marin

Voltseon's Handy Tools:
Voltseon

Marin's Scripting Utilities:
Marin

FRLG Summary and Party Screen
Seyuna Golisopod User
KleinStudio

Luka's Scripting Utilities:
Luka S.J.

Modular Title Screen:
Luka S.J.

Item Find:
Boonzeet Golisopod User

HGSS Location Signposts:
carmaniac PurpleZaffre
LostSoulsDev boonzeet

HM Items:
Marin

Following Pokemon EX:
Golisopod User Help-14
zingzags Rayd12smitty
Venom12 mej71
PurpleZaffre Akizakura16

Trainer Card:
Mr. Gela

Mid Battle Dialogue/ Scripted Battles:
Golisopod User Luka SJ

Set the Controls Screen:
FL

Essentials Text Skip:
Amethyst Kurotsune

Gen 8 Box Exchange:
Michael Golisopod User
Luka SJ The Reborn Team

EBS VS Animations:
Luka SJ

FRLG UI Sprites:
Spriters Resource

Overworld Shadows:
Marin WolfPP
Golisopod User

Gen 8 Mechanics Scripts:
Vendily TheToxic
HM100 Golisopod User
Aioross WolfPP
MFilice lolface
KyureJL DarrylBD99
Turn20Negate TheKandinavian
ErwanBeurier

Gen 8 PBS:
Zerokid TheToxic
Golisopod User HM100
KyureJL ErwanBeurier

Always on Bush:
KleinStudio derFischae

Simple Exit Arrows:
Tunstin2121

Gen 6,7 and 8 Sprites:
Contributors to the Gen 6 Sprite Project
Contributors to the Gen 7 Sprite Project
Contributors to the Gen 8 Sprite Project

RGSS FModEx:
Nuri Yuri

Tileset Credits
Zeo Magiscarf
WesleyFG Flurmimon

Overworld Sprite Credits:
PoffinCase Kalarie
Avatar Aveontrainer
Daman MrDollSteak
Pokeshor Spherical Ice
Mimi M.vit
Delta231

"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno

With contributions from:
AvatarMonkeyKirby Marin
Boushy MiDas Mike
Brother1440 Near Fantastica
FL PinkMan
Genzai Kawakami Popper
help-14 Rataime
IceGod64 SoundSpawn
Jacob O. Wobbrock the__end
KitsuneKouta Venom12
Lisa Anthony Wachunga
Luka S.J
and everyone else who helped out

"mkxp-z" by:
Roza
Based on MKXP by Ancurio et al.

"RPG Maker XP" by:
Enterbrain

Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak

This is a non-profit fan-made game.
No copyright infringements intended.
Please support the official games!
 
Last edited:

Thundaga

Tutorial Guy
Member
Pokémon Splice has been updated to Version 0.4.2! This new update resolves a crash, fixes some missing Pokedex entries, and adds a new way to train!
  • Fixed the F12 crash
  • Added the EV training dojo to Lappy Lake
  • Added the EV Resetter item. Use it on a Pokemon to reset all of their EVs!
  • Added a Fly location to Lappy Lake, which will take players straight to the EV dojo
  • Added the following Pokemon to the Stacona Regional Dex: Diglett, Dugtrio, Goldeen, Seaking, Kanga, Kangaskhan, Drilbur, Excadrill, Staryu, Starmie, Croagunk, Toxicroak, Ekans, Arbok, Gulpin, Swalot, Stunky, Skuntank, Grimer, Muk, Seviper, Zangoose
  • Adjusted wild encounters on a few routes to ensure all of the above Pokémon can be encountered
  • Updated the replace party pokemon script with Derfischae's update: https://www.pokecommunity.com/showthread.php?t=429025
  • Globally adjusted EXP gain (Slight reduction, 0.75 -> 0.6)
  • Changed the Bug Cellulose ball in Beta lab to a Blue Pokeball
  • Removed grunts from Theo's lab after chapter 2 is completed
  • Fixed an issue where a broken type appeared in the Pokedex
  • Cellulose count is now displayed in the saving screen
  • Moved all mail in the department store all to the 2nd floor
  • Gale Flute can now be used from the top of the department store
  • Updated a few trainer battles to use Staconan forms
  • Slightly adjusted Polleknight's stats (Less Defense,Less SPatk,Less SPDef, More HP, More Attack)
  • Removed the ability to rebattle the Chansey man on Maple Trail, lucky egg is granted after 1 win
  • Fixed various typos
 

TechSkylander1518

Wiki Dweeb
Member
Joined
Mar 24, 2017
Posts
675
Finished the demo in the Quantech route!

There's not as much for me to say about story since I was just at the small portion of Ch3, but the Arenay breakout mission looks like it's going to be really fun!

The EV training dojo is really fun! I love the music for it, and that Eevee training joke was great, haha.

I managed to get to that Cypress fight, and it was really fun! Somehow managed to beat her even with my team pretty underlevelled by comparison, so it was a very satisfying win!
The patch notes for 0.4 mentioned Poison Cellulose in the Blighted Bog, but unless I missed it, it seems to be behind the strength boulder? I was a little confused by that- I was under the impression it was still going to be possible to obtain in the demo, since you mentioned where it was.

I think the hidden switches for Rocc is a really fun idea (although I am furious at its design), but I only knew to start looking for them because of the wiki. I don't know if that's intentional (and if it is, I sure don't have a problem with it- reminds me of those secret codes for the Lego games that you'd have to look up online), but if you wanted players to be able to find it just by playing the game, there should probably be a point where that gets mentioned.
The singing man still says "I'm singing" even after his music stops. It might be because I left his house before the song was over?

My Venusaur evolved at 32, while Blastoise evolved at 36. That happened while I was playing 0.3, though, so it might have been fixed since.

There's a little bit of void poking through Maple Way:


When picking up my squishy son, I got this error when I tried to get him directly into my party and sending a party member to the PC:

Luckily, though, sending Arenay to the PC worked perfectly!

The daycare man doesn't seem to take a step forward when he has an egg for you.
I'm sure you already get the idea so I will shut up about commas after this.

close eye on you Arenay - comma after you
you know what I mean Arenay? - comma after mean
 
Last edited:

Kristiano100

witchy
Member
Joined
Jul 14, 2020
Posts
35
I guess I can also provide some feedback I have as well. My main gripe is the rival, who at times seems very generic and rude for the sake of it. Maybe his personality could be changed slightly to be more calm and less jerk like, maybe in a passive aggressive way, though he can have his bursts of anger at certain moments?
 

Kristiano100

witchy
Member
Joined
Jul 14, 2020
Posts
35
I really have to say, some of the art that Voltseon and Tristan is absolutely amazing! The Sabsidian and the Staconan Klingklang are amazing, and Arenay and Shuckavern are phenomenal!
 

kierandobson

Rookie
Member
Joined
Sep 20, 2020
Posts
1
Age
27
Hey man. You guys have done a great job! Just noticed a minor bug, I have the latest version so I don't believe it has been rectified. My Arenay was fainted and was holding the fire cellulose, I changed the cellulose while it was fainted to the grass and it now has 4hp, so you get a free revive. Also, I am not sure if you can re-acquire the cellulose items yet, I am still early game but they are tossable and not sure whether they should be? Thanks guys :)
 

Voltseon

Lurking around this place 0.o
Member
Joined
May 22, 2020
Posts
45
My Arenay was fainted and was holding the fire cellulose, I changed the cellulose while it was fainted to the grass and it now has 4hp, so you get a free revive.
The reason this happens is because the base HP stat of grass-type Arenay is higher than fire-type Arenay. We can either fix this by making the base HP of all the forms the same or have an additional check for whether Arenay is fainted when changing cellulose.

Also, I am not sure if you can re-acquire the cellulose items yet, I am still early game but they are tossable and not sure whether they should be?
Pretty sure you're not supposed to be able to toss them, although it might just be because it's your own responsibility whether you want them in your bag or not. AFAIK there are no intentions of the cellulose being re-obtainable, so make sure you don't toss them in the hope you do get more.
 

Thundaga

Tutorial Guy
Member
A new version of Pokemon Splice is now available!
  • Updated the game to Pokemon Essentials v18.
    • Unfortunately, this means old save files are not compatible.
  • Added Gen 6-8 Pokemon.
    • There will be a slow trickle of new Pokemon to new routes as more content and maps are added!
    • Gen 8 moves/abilities have also been added.
  • Added a new map to the north of Moncto Town, Folian Grove!
Also, even though Galarian Slowking was just announced today, it has already been added to Pokemon Splice! Its signature move "Eerie Spell" and signature ability "Curious Medicine" have also been added!
If you encounter any issues, please reach out to me directly!
 

Marin

Administrator
Administrator
The back-and-forth dialogue cutscenes are a breath of fresh air, although it takes some getting used to. The blown-up pixels (i.e. doubled-doubled size) looks a little awkward, but nevertheless, making the player talk was an interesting design choice and it was executed well with the visual conversations. The emotion popups above characters also add extra character to the overall environment.

The story is also one-of-a-kind. I've never seen such a clear distinction between two joinable teams, with one team detesting the other. It was cool to see each team had its own location in the region, and its own quests and areas. I only got to explore the Mechanical Team's quests, but I also visited most of the Biogress areas. The maps were designed well and felt lively, and the style of each map was overall consistent.

The game has a fast pace, both story-wise and leveling-wise, which generally served the game well (exception being level balancing, as I go over below). Nothing drags on too much, and there isn't that much forced exposition that breaks the flow of the game.

Trainers are majorly overleveled. I came onto Iron Pass with a level 6 Arenay just starting off, and the second trainer I battle has two Pokémon (like the other two trainers battled before!), one of which is a level 11 Makuhita. I blacked out four times in the first half hour because of this, and had to grind to beat the second trainer (on both passes). After joining the Mechanical Team and I head for Ferrous Cave, the first Biogress Grunt has three Pokémon, all of which are 5 levels above my average level. This also happened to wild Pokémon and trainers east of Lumigen City, which are all a whopping 6 levels above my average level. All this really took away from the fun of the story.

The Larvitar titled Thundaga and its NPCs dialogue is a little on the nose. Self-inserts can work, but they shouldn't be as blatant in my opinion.

I also noticed a few small bugs or annoyances that I wanted to point out:
- The text on the area location popup doesn't scroll in like the header does, and instead instantly appears and disappears. If you open a menu while the bar is poppuping up, only the header is hidden; the text will remain on top of the black overlay.
- Holding down the B button on text will make it automatically skip through everything, meaning you can no longer accelerate text without confirming/continuing.
 

Kristiano100

witchy
Member
Joined
Jul 14, 2020
Posts
35
A new version of Pokemon Splice is now available!
  • Updated the game to Pokemon Essentials v18.
    • Unfortunately, this means old save files are not compatible.
  • Added Gen 6-8 Pokemon.
    • There will be a slow trickle of new Pokemon to new routes as more content and maps are added!
    • Gen 8 moves/abilities have also been added.
  • Added a new map to the north of Moncto Town, Folian Grove!
Also, even though Galarian Slowking was just announced today, it has already been added to Pokemon Splice! Its signature move "Eerie Spell" and signature ability "Curious Medicine" have also been added!
If you encounter any issues, please reach out to me directly!
Oh yeah! Gonna have some fun with the new update. Looking forward to the new areas and Pokemon!
 

Thundaga

Tutorial Guy
Member
Another new update is available! Version 0.5.1 contains the following changes:
  • Fixed a crash on the Pokédex screen (my bad!)
  • Added Folian Grove to the world map (Level 3-30)
    • Added an additional trainer to Folian Grove
  • Added Yamper, Centiskorch, Dewpider, Wimpod, Toxel, Rookidee, and Pancham to wild encounters throughout the region
    • The Stacona Pokédex now has 388 Pokémon! And even more forms and Pokémon will be added the region/story expands!
  • Fixed Gossifleur's "Cotton Down" ability
  • All Arenay forms now have the same base HP stat (90). This prevents fainted Arenay's from being revived when changing cellulose to a form with a higher HP stat!
As always, please reach out to me if you encounter any issues! I really appreciate everyone's feedback!
 
Last edited:

SebastiaanZ

Novice
Member
Joined
Jun 5, 2019
Posts
26
I said this on Disord already but having Centiscorch on the Pollen Path is a bit overkill. I wonder why you didn't go for Sizzlipede there :).

For the rest I am replaying the game again, looking forward to finding Gen 8 Pokemon! :D
 

Thundaga

Tutorial Guy
Member
Another new update is now available for Pokemon Splice! Version 0.5.2 adds the following fixes:
  • Various Essentials 18.1 bugfixes
    • Splice is now set up for github as well!
  • Fixed an issue where Rare Candies caused the game to crash
  • Fixed an issue with trainer pokéball counts appearing misaligned in the UI
  • Fixed an issue where Quantech and Biogress balls were using the incorrect sprites in battle
  • Changed the Driftwood Rival fight status application to properly take all Pokémon type and status into account, and not apply if the status type should not be applicable
  • Reduced team count for various trainers throughout the region (4 -> 3)
  • Added a nurse to the Driftwood Lab basement (Chapter 2 only)
  • Fixed an issue where the Cave battle background was not properly appearing
  • Changed wild Centiskorch encounters to Sizzlipede on routes
As always, please reach out if you encounter any issues!

By the way, I just wanted to say thank you so much to all who voted for Splice in the community spotlight! It's an honor to be among the selected spotlight titles for Jam #6! More Splice story content is on the way soon, now that most of the bugfixing is done (I HOPE!).
 

Thundaga

Tutorial Guy
Member
Pokémon Splice has been updated again! Version v0.5.3 brings the following changes:
  • Added player outfits for the Quantech and Biogress teams
    • Change outfits at the dresser in the player's room.
    • These are granted when joining a research team. Older save files can still access these outfits by interacting with the dresser in the player's room!
    • Outfits have also been added for the Rival!
  • Fixed an issue where the Steel Cellulose in Quantech HQ was inaccessible after Chapter 1
  • Summary Screen updates
    • Hidden abilities appear purple in the summary screen
    • Pokémon stats are colored based on ability boons/banes
  • Updated fonts to closer match FRLG
  • Fixed an issue where the signpost message text would persist above UI elements
  • Slightly reduced frequency of wild encounters
  • 60 fps is now enabled by default
  • Various other small bugfixes/tweaks!
 
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