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    Resource Location Signposts with Background Image (compatible for v16, v17 AND v18!)

    I really have to learn how to use fogs then. AMazing resource, good work tho!
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    Resource Location Signposts with Background Image (compatible for v16, v17 AND v18!)

    My real question is, how did you make the soot in thew gif for mount chimney
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    Idea for a little difficulty setting

    Originnally I was thinking of having you choose only one, but actully, with that we can have a normal difficulty too.
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    Idea for a little difficulty setting

    I just had this idea randomly and wanted to share it. Basically, the rival has a set starter, and he tells you what it is. So, when you pick your starter, you know what type he has, so you can choose to beat it easily or hardly. What do you think?
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    v18 Got errors. I already made a post about them, but there are more and I think I would make another post.

    and it worked. Now, next: my encounters file deletes lines for no reason. I made like 300+ encounters maps programmed but some got deleted. then some more. I can easily reprogram them, but what the f*ck. And I have a problem with translation, but when it happens I have to change completely the...
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    v18 Got errors. I already made a post about them, but there are more and I think I would make another post.

    7 times, 1 in PokeBattle_SceneElements, and 6 in the custom mosaic transform script.
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    v18 Got errors. I already made a post about them, but there are more and I think I would make another post.

    It doesn't appear... sorry for not responding earlier, I didn't check the site.
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    v18 Got errors. I already made a post about them, but there are more and I think I would make another post.

    I think the Terrain tags error appeared after I removed the languages, because of an error. I copied and pasted new script and pasted custom ones, but when I start a wild pokémon fight, I get this. --------------------------- Error --------------------------- Script '[Interpreter]' line 246...
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    v18 Got errors. I already made a post about them, but there are more and I think I would make another post.

    Actually, I don't know either. I was just vibing mapping, then I did a translation (I didn't finish it tho), so I put that file in,and it works. Except for when I tried to load tge game. The other error, not the terrain tags one, I don't even know if it is here, showed up. After a few days of...
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    v18 Got errors. I already made a post about them, but there are more and I think I would make another post.

    I'm using v.18, but the Secret bases is for another version. I don't think that's the problem, because it worked, if not for the secret base items shop. I'll try to delete it, so? edit: I did it, but it didn't work.
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    v18 Got errors. I already made a post about them, but there are more and I think I would make another post.

    I tried, but it gives me this error: --------------------------- Error --------------------------- Script '[TilemapLoader]' line 61: NoMethodError occurred. undefined method `terrain_tags=' for #<SynchronizedTilemap:0xde2ef70> from 'TilemapLoader' line 61 in `terrain_tags=' from...
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    v18 Got errors. I already made a post about them, but there are more and I think I would make another post.

    this appears when I load the save file. --------------------------- Error --------------------------- Script '[PScreen_Load]' line 407: NoMethodError occurred. undefined method `updateMap' for nil:NilClass from 'PScreen_Load' line 407 in `pbStartLoadScreen' from 'PScreen_Load' line 331 in...
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    Resource Following Pokemon EX

    I didn't know that. thanks!
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    Resource Following Pokemon EX

    in the instructions it is written that is should be a .txt file, or I am an idiot.
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    Resource Following Pokemon EX

    I have the scripts in a .rb, what should I do?
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    Some recolors I made. - More recolors. the sprites are a bit littler than normal, they are just 112 pixels.

    I made them but didn't put them before...
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    Resource Some recolors I made.

    Alep2007 updated Some recolors I made. with a new update entry: More recolors. the sprites are a bit littler than normal, they are just 112 pixels. Read the rest of this update entry...
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    Some recolors I made.

    I posted them on Reddit too. They are gen 1-2 graphics, mainly tiles, but I'll make some sprites too. I've used their FR/LG colors. Pretty happy with them, especially the cutted log.
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