DP Summary Screen

DP Summary Screen 1.0

Pokémon Essentials Version
v17.2 ➖
REQUIRES: Marin's Better Bitmaps

What's this?

A DP-styled Summary screen replacement. Instead of contest stats, it displays IV's in a Hexagon and "Sheen" (total contest stats) is replaced by a total EV count.

Show me the goods!

BJSg7fg.png
ixETDLc.png
A2osS98.png

XePaC4U.png
Da6AbCn.png
PfbWFSF.png

2unefKn.gif
5J4zecA.png
EkEpdFk.png



Yolky friends are of course supported
ln05GLZ.png
mBeNr1m.png

Installation
Paste as new script section above Main.
V18.1 - CURRENT AND SUPPORTED Pastebin
V17 - OLD AND NOT SUPPORTED Pastebin
Extract graphics into /Graphics/Pictures/, you can delete/replace all files except Ribbons. Place your ribbons.png file from Pictures/ into Pictures/Summary/ or don't, if you've not made any changes to them.
MEGA
Dropbox
Credits
h7zpBm0.png

Please credit if used to:

Mr. Gela/theo#7722
Jenkkrystal

Please do not redistribute this anywhere resource anywhere else. If you wish to share this, link to this site.

xa1A2iB.png

Por favor da créditos si lo utilizas a:
Mr. Gela/theo#7722
Jenkkrystal

Por favor no redistribuyas este recurso en ningún otro lugar. Si quieres compartir esto, utiliza un enlace a este sitio.
Author
Mr. Gela
Views
2,576
First release
Last update
Rating
4.63 star(s) 8 ratings

More resources from Mr. Gela

Latest updates

  1. Small learning a move bugfix

    Link's already fixed in the main post.
  2. Another bugfix

    Fixed an issue when switching between selected ribbons would not display the X/Total Ribbon...
  3. V18 Fix #2

    Fixed minor issues in some graphic and text.

Latest reviews

Hey, It looks cool but I got this error:
[Pokémon Essentials version 18.1]
Exception: RuntimeError
Message: Bitmap's width (126) is not a multiple of frame count () [Bitmap=Graphics/Pictures/uparrow]

Backtrace:
SpriteWrapper:170:in `initializeShort'
SpriteWrapper:186:in `initialize'
SpriteWrapper:194:in `new'
SpriteWrapper:194:in `create'
SpriteWindow_text:967:in `initUpDownArrow'
SpriteWindow_text:1033:in `initialize'
SpriteWindow_text:1047:in `initialize'
SpriteWindow_text:1155:in `initialize'
PScreen_Load:112:in `new'
PScreen_Load:112:in `pbStartScene'.
Could you help me?? I would thank you so much!!
Mr. Gela
Mr. Gela
I was not able to replicate this. If you wish to troubleshoot this, please reply to the thread with a list of your installed scripts so I can attempt to backtrace.
One of the best summary screens out there and perfect for any game aiming to capture the essence of DPPt.
From what I saw on the photos it looks really good, but I tried putting them in but I got this error.
[Pokémon Essentials version 18.1]
Exception: RuntimeError
Message: Bitmap's width (32) is not a multiple of frame width (22) [Bitmap=Graphics/Pictures/Summary/leftarrow2]

Backtrace:
SpriteWrapper:139:in `initializeLong'
SpriteWrapper:189:in `initialize'
Summary:155:in `new'
Summary:155:in `pbStartScene'
Summary:1616:in `pbStartScreen'
PScreen_Party:639:in `pbSummary'
PScreen_Party:1217:in `pbPokemonScreen'
PScreen_Party:1114:in `loop'
PScreen_Party:1323:in `pbPokemonScreen'
PScreen_PauseMenu:178:in `pbStartPokemonMenu'
Mr. Gela
Mr. Gela
I was not able to replicate this, and I don't provide or use any file named "leftarrow2". If you wish to troubleshoot this, please reply to the thread with a list of your installed scripts so I can attempt to backtrace.
Man, just a visual bug that I encountered. At the ribbon page, when you select the ribbon and pass to the next the number of ribbons disappear.
Mr. Gela
Mr. Gela
Fixed. Thanks for the bugreport. https://i.imgur.com/eRzcVxx.png
I had been looking for a way to spice up my Summary Screen for a while, but could never decide upon whether or not I wanted to go with a Gen 3 style screen or one of the HgSs-themed custom ones I've seen. This actually feels nice to look at, and I appreciate the Platinum summary screen a lot, plus the adaptation of the EV and IV screen is top notch, so this resource is definitely making its way into my project!
Love it, but, I don't want to include ribbons in my game, how can I remove the ribbons page?
Mr. Gela
Mr. Gela
That's a loaded question but it's essentially the same as editing for the default summary screen:
- Delete the page graphics (and adapt the pages to now show it on those tab thingies)
- Update the input methods so pressing left-right ignores the page you want
- Modify the drawPage method to ignore this page
Should be all, but you'll need some a-bit-above-basic Ruby syntax knowledge to not mess up. Should be a good learning experience regardless!
Hi! awesome resource, thank you!
A quick improve of the code in this fix:

Replace this:

sp=0 # weird bug?
case p.iv[3] # speed graphic fix (1 is max, 0 and 31 are invisible? lol)
when 31; sp=1 # Also yeah, i cant code, fix it and DM me it if you're so smart

when 30; sp=1 # Dont judge me
when 29; sp=2
when 28; sp=3
when 27; sp=4
when 26; sp=5
when 25; sp=6
when 24; sp=7
when 23; sp=8
when 22; sp=9
when 21; sp=10
when 20; sp=11
when 19; sp=12
when 18; sp=13
when 17; sp=14
when 16; sp=15
when 15; sp=16
when 14; sp=17
when 13; sp=18
when 12; sp=19
when 11; sp=20
when 10; sp=21
when 9 ; sp=22
when 8 ; sp=23
when 7 ; sp=24
when 6 ; sp=25
when 5 ; sp=26
when 4 ; sp=27
when 3 ; sp=28
when 2 ; sp=29
when 1 ; sp=30
when 0 ; sp=31
end

for this:

xoi=p.iv[3]
sp=0
case p.iv[3]
when 31 ;sp=1
else
sp=31-xoi
end

for me, it's working fine! :D
Mr. Gela
Mr. Gela
I'll try work that into a fix over a few days. Thank you!
I like it work this with Pokemon Essentials V.18 or not ???????????🤔🤔🤔🤔🤔🤔
Mr. Gela
Mr. Gela
It does now.
Top