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Battle Debug Menu [BDM] for Essentials v.17-v.17.2
Aug 18, 2018
Professor Frankly Gaming
Aug 19, 2018
sooo does it work for EBS? .
For EBS you do everything as you would normally, except for the button input.
You need to find this in EBS Scripts:
[CODE=ruby]alias pbCommandMenuEx_ebs pbCommandMenuEx unless self.method_defined?(:pbCommandMenuEx_ebs)
and in this def after
[CODE=ruby]if Input.trigger?(Input::C) || (defined?($mouse) && cw.mouseOver? && $mouse.leftClick?) # Confirm choice
@inCMx=false if @battle.doublebattle && !USEBATTLEBASES && @ret > 0
[CODE=ruby]elsif Input.trigger?(Input::R) # is the same as S
I haven't tested it much so there might be cases where it doesn't work correctly. This script was not made with EBS in mind but should work nontheless.