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Marin's Scripting Utilities

- Added a rand method with more functionality than the default
- Fixed an issue with integers as SpriteHash keys
  • Added pbGetActiveEventPage(event) which determines which page is currently active for the passed event.
Updated to v1.1:
  • Now includes p_err, p_msg, p_info, and p_question. These provide message boxes with proper icons.
  • Crashes that happen while the game is running (so AFTER all class initialization and stuff) will now use p_err. You can choose for a double backtrace (the default Interpreter's and this new one), or just the default Interpreter's.
This p_err is used by Marin's Compiler.
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