Recent content by Poq

  1. Poq

    Work in Progress Pokemon: Dark Maze

    Second stage starters revealed in the main post!
  2. Poq

    Work in Progress Pokemon: Dark Maze

    It's been a while since I updated this - work on the project has been gradual. Hopefully I'll have more to share soon, but for now, here's a preview of the second stage for each of the starters:
  3. Poq

    Work in Progress Pokemon: Dark Maze

    Starter designs revealed in updates to the original post!
  4. Poq

    Work in Progress Pokemon: Dark Maze

    Just finalizing designs for the starters in Pokémon: Dark Maze. Familiar companions with new forms:
  5. Poq

    Where have I even been?

    Where have I even been?
  6. Poq

    Work in Progress Pokemon: Dark Maze

    A new project by Poq Created using Pokémon Essentials Overview Enter the twisting tunnels of an underground labyrinth in search of a legendary artefact. But proceed with caution, this maze is filled with aggressive Pokémon, a mysterious cult, and an oppressive darkness that seems to have a...
  7. Poq

    Graphic [Legacy] Screenshot Showcase

    Love the pixel at here overall! That globe, the skeleton, the paintings - all lovely. But that black and white tile floor is kind of a headache given the relative size of the OWs... too busy and too much contrast if you ask me.
  8. Poq

    Graphic [Legacy] Fakémon Feedback

    These are lovely designs! My instinct is that they need some slightly darker outline in places, especially the two on the bottom right, but the overall designs are strong. They look like legit pocket monsters.
  9. Poq

    Resource Teach the AI to Use Revives

    Poq updated Teach the AI to Use Revives with a new update entry: v1.2 Read the rest of this update entry...
  10. Poq

    Teach the AI to Use Revives - v1.2

    Fixing a minor bug that caused errors in wild battles.
  11. Poq

    Resource Teach the AI to Use Revives

    Poq updated Teach the AI to Use Revives with a new update entry: v1.1 Even Smarter AI Read the rest of this update entry...
  12. Poq

    Teach the AI to Use Revives - v1.1 Even Smarter AI

    The script now takes into account trainer skill level. High Skill Trainer - waits until they are down to one Pokémon, then revives the fainted Pokémon with the best type advantage and highest stats. Medium Skill Trainer - waits until half the party is fainted, then revives the fainted Pokémon...
  13. Poq

    Resource Teach the AI to Use Revives

    Yes, it's very simple at this point. If there is a fainted pokémon in the team, the AI will use the revive on the first one it checks. I've considered adding more logic to it, like using a revive only when down to their last pokémon and choosing which pokémon to revive based on trainer skill...
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